The software behind any successful event is critically important. It needs to captivate the potential customer; enable new technologies like wearables, AR, and VR; connect wirelessly, and interface with mobile. Chetu is the correct event technology services solution.
Here is our key tangents
- Event Technology
NXT creates event technology software services, emphasizing brand immersion, interactivity, social promotion, aggregate content distribution, blended live and digital experiences, scalability, and optimization of on-device and web interfaces.
- Wearable Tech
NXT wearable technologies software services include server-side distributed data collection and storage, data visualization, cloud architecture, and big data analytics. These features are designed for bracelets, ID tags, textiles, headgear, and more.
- Wearable Tech
- Event Technology AR and VR
We program AR and VR software services, including graphics, animation, GPS tracking, Augmented Reality Markup Language (ARML), Virtual Reality Modeling Language (VRML), motion detection, interactivity, and projection mapping, designed for immersive event experiences.
- Audiovisual Media Solutions
NXT develops digital signage and wayfinding software services, including AV, rich media, touchscreens, photo booths, interactive maps, floor and seating layouts, promotional videos, infotainment, video walls, digital content management systems, and mor
- Digital Presentation
NXT develops gamification of event presentations, including custom games, sweepstakes, promotional applications, mobile and real-time polling, activity feeds, interactive multimedia, multisensory experiences, and integrations with video, audio, and social media.
- Event IT Software Services
NXT expert team provides the architecture for wireless connectivity, private networks, digital content distribution, and event networking solutions, plus online and offline synchronization and access.
- Audience Analytics Modules
We engineer audience analytics software services, including data capture, context-aware software, eye-tracking, facial and gesture recognition, attendee demographics, preferences, schedules, activities, and social data.